Rusty & Co.

Monstrous Misadventures! Updated every Wednesday at noon, EST.
  • Archives
  • Arcade
    • Rusty Runner
    • Dinkum’s Random Magic Item Generator
    • Summon-A-Horror
    • Tiles of the Forge
  • Vote
  • Store
  • About
    • F.A.Q.
    • Cast Page
    • Monster Guide
    • Gnome-Prizes!
    • Community
    • Contact
    • Commissions
  • Loot
    • Banners
    • Cryptic Crosswords
    • Inktober
    • Paper Minis
    • Wallpapers
    • Fan Art
  • Patreon
Twitter RSS
No one's gettin' kissed under that missile toe.

RSS Rusty & Co.

  • Level 14: #4

Follow Rusty & Co.!




‹‹ First ‹ Prev Comments(20) Random Next › Last ››

Level 7: #57

Chapter: Comic, Level 7 — Circus Minimus
Comments RSS

Discussion (20) ¬

  1. Mary
    September 3, 2014, 12:51 pm | # | Reply

    Let’s hear it for Stabs, and how incapacitating someone is almost always relative.

    3
    • leor613
      September 4, 2014, 8:10 am | # | Reply

      That was more of a successful Intimidate check than incapacitating the Derro, IMO. Making an enemy decide not to fight you is always a good idea, especially if you can do it with panache. And nothing says panache like firing a rhinoceros out of a cannon. 😀

      4
      • Mary
        September 4, 2014, 3:18 pm | # | Reply

        Huh? The Derro thought she had incapacitated Stabs.

        1
        • leor613
          September 7, 2014, 9:19 am | # | Reply

          Ah, I though you were referring to Stabs, not to Boot Cut.

  2. msyendor
    September 3, 2014, 1:39 pm | # | Reply

    ok, Rhino missile as air to ground doesn’t work. Time to launch a griffin.

    1
    • Nerva
      September 4, 2014, 6:46 am | # | Reply

      Sadly, that cannon is powered by a Tan Bag of Tricks, and Griffin is not an option. Further the animal chosen is random – it could be a rhino, a brown bear, a warhorse, a lion, or a tiger.

      Shame she didn’t get a tiger or lion. It would have landed on its feet, and then probably proceeded to maul Boots.

      1
      • leor613
        September 4, 2014, 7:59 am | # | Reply

        At least it worked out better for Stabs than it did for Roy Greenhilt. 😀

        http://www.giantitp.com/comics/oots0167.html

        • Nerva
          September 5, 2014, 6:34 am | # | Reply

          This is because Stabs had the good sense to let the animal deploy before it hit the target. Much as I love Roy Greenhilt, understanding how to best use magic items isn’t exactly his strongest skill.

      • msyendor
        September 4, 2014, 4:18 pm | # | Reply

        Actually, I would have settled for the original badger.

        1
      • Iamus_Septimus
        October 12, 2014, 7:30 am | # | Reply

        Based on the Rhino Cannon’s performance, it would likely be reasonable to say that there’s a house rule that magic items can me modified if you, say, roll a high enough arcana check(likely to allow that “magic missile” way back in level 3, but still). And thus, the bags of trick behind the ammo(at least for the rhino cannon, the badger gun was kinda McGyvered and didn’t have anything locking the bag of tricks into a single source of ammo) might have had, in its water detecting enchantment, an ammo-lock clause thing.

        But hey, it’s just a *hit by elephant from bazooka*

  3. Temia Eszteri
    September 3, 2014, 3:05 pm | # | Reply

    The alt text puns, they hurt. Why must you hurt us so ;_;

    2
  4. Kenshin Ryuu
    September 3, 2014, 6:22 pm | # | Reply

    Wait, so if Stabs could somehow ditch all her daggers she’s be back on the ground… but up there she can rain animals on any villain who comes in her sights… nothing says Sneak Attack like a giant animal to the face.

  5. Scarlet Knight
    September 3, 2014, 7:09 pm | # | Reply

    Boot Cut nearly got …wossname…Rhinoplastered….

    • Wow
      September 4, 2014, 1:09 am | # | Reply

      Oh dear god. That was awful. It rivals the alt-text in horror. Hats off and applause to you sir.

      • leor613
        September 4, 2014, 8:02 am | # | Reply

        Agreed. I’m coming out of my ivory tower to applaud that pun. Then I’m going to charge back in and hide.

  6. Nerva
    September 4, 2014, 6:38 am | # | Reply

    Wow, two Rhinos in a row from the same Tan Bag of Tricks! Someone get me the odds on that!

    Also, holy crap. There’s no way that Stabs has Exotic Weapon Proficiency: Animal Cannon, *and* she’s firing in disadvantageous conditions, so that shot (even though it missed) was still a pretty incredible roll. Seriously, that shot would’ve landed with devastating results were it not for Boot’s dodge bonus to AC.

    • leor613
      September 4, 2014, 8:08 am | # | Reply

      Like you said, Stabs missed. But it was a pretty effective warning shot.

      Also, for those who want to examine that shot using different editions:

      In 4E, Stabs would not have been able to use the cannon’s weapon proficiency bonus, would have had a -5 penalty for range and would have lacked Combat Advantage.

      In 5E/Next, Stabs would have lacked her proficiency bonus to the attack roll (unless Bag of Tricks-Cannons are considered Simple Weapons, which I doubt) and would have had Disadvantage on the attack roll.

      No matter the edition, Stabs was gonna miss with that rhino, but still freak out the Derro. 😀

      • DanielJH2112
        September 4, 2014, 5:19 pm | # | Reply

        Under 2nd Edition a natural 20 is always a critical hit.

      • ShadowDragon8685
        September 5, 2014, 10:10 pm | # | Reply

        Under 3rd edition/3.5/PF, a natural 20 is always a hit, with a chance to confirm the critical, no matter what, as well.

        • leor613
          September 7, 2014, 9:17 am | # | Reply

          Well, like the saying goes “Crits happen”. 😀

          Also, crits were optional in 2E. Unless you were using the Player’s Options rules. :p

Reply to ShadowDragon8685 ¬ Cancel reply

Your email address will not be published. Required fields are marked *

Rusty and Co. and rustyandco.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. For more information about Wizards of the Coast or any of Wizards’ trademarks or other intellectual property, please visit their website at Wizards.com



If you like Rusty & Co., you may also like...


Facet

Rising Sand

Handbook of Heroes

Clown Corps

Marblegate

Val and Isaac

Order of the Stick

Whomp!


These are not paid advertisements. These are just comics I find entertaining and think you should read, too!

©2009-2025 Rusty & Co. | Powered by WordPress with ComicPress | Subscribe: RSS | Back to Top ↑