And Presti doesn’t know that the gnoll that attacked Maddie was Grinner. I’m sure that there are a lot of gnolls around, and most of them are unfriendly.
I actually like Neowulf’s theory a lot – it would definitely fit with her personality. She probably chose to get so many ranks in Blindfighting specifically because she doesn’t like to see violence, especially her own.
I remember a DM once who said that the limits on Clerical weapons were because of religious prohibitions on shedding blood. To me, that would only make sense with a few Dieties, not many at all.
My view was that the limits are set by the symbolism of the items allowed, staff and sling are the weapons of a shepherd, mace is a variation of the rod of authority, etc. These particular weapons are only allowed because they symbolize authority over, and protection of, the faithful (flock). Of course we all know the real reason is Game Balance, but it is nice to have a justification handy when someone objects. That’s definitely WHEN not IF, in my groups.
I had a good reason for the limits on Wizards too. The weapons a Wizard is allowed are more tools than weapons, staff and knife have so many functions beyond fighting, and are often used as tools in spellcasting as well. A Wizard’s power comes from their absolute belief in themselves and their magic. Relying on anything that is a weapon first and tool second, indicates a lack of faith in their own power. Without that absolute faith in themselves the ability to cast magic disappears.
Neither of these affected multi-classed characters because they were drawing on the skills of their other class. Once someone tried to use a weapon not of their class. =D The ritual to get their powers back included a long period of fasting and meditation ending in a solo quest they were not allowed to take their normal weapons on. Even then I was lenient. They could, and did, take magic items, potions and scrolls with them.
I think that was in official D&D material way back in the blue box or whatever. Definitely by AD&D before all your numbered editions (I know because I remember it). And I think maybe clerics had to be lawful back then, so maybe it made a bit of sense?
The real reason is sword-using clerics would be overpowered.
Wielding a sword doesn’t make a cleric overpowered, that ridiculous restriction hasn’t been a thing since 3e came around. It was originally a thing because some real world priests took “not shedding blood” very literally way back when, and it was applied to clerics for no good reason.
Awww…happy Rusty in the final panel is so cute. “Yay!”
Madeline didn’t really have to resort to violence here. She could have just let Rusty make big sad eyes at everyone until they agreed to help. Who could say no to a sad rust monster?
Funny how people look to the skies
to avoid seeing those sad little eyes
Sensible not to threaten Stabs. But then, Stabs never really needed the boys’ help anyway. But being a ‘Stabby’ type myself, I’d probably tag along for shits ‘n giggles. Who knows, there may be loot and the bar needs some decoration.
I’ve always gone with the knowlege that if my party doesn’t kill the villain, eventually they’ll come to get us when word of our exploits reach them. Better to take them out when the villain is low level.
Next time I have an opportunity to grab an elf by the ear, I am so going to ask the DM if I can get a +1 circumstance bonus for the larger target their ears present XD
Rusty and Co. and rustyandco.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. For more information about Wizards of the Coast or any of Wizards’ trademarks or other intellectual property, please visit their website at Wizards.com
That’s right — Maddie doesn’t know that Presti is on Grinner’s list.
That would be a good motive right there, getting him before he makes his plans for you.
I wonder how long it will take her to learn. Especially since she is already prudently considering possible motives.
And Presti doesn’t know that the gnoll that attacked Maddie was Grinner. I’m sure that there are a lot of gnolls around, and most of them are unfriendly.
That’s what paladins often have to do.
Does Madeline close her eyes because she doesn’t want to see herself be violent?
Perhaps she’s got so many ranks in Blindfighting that she fights better with her eyes closed
Well, they do say “justice is blind”
I actually like Neowulf’s theory a lot – it would definitely fit with her personality. She probably chose to get so many ranks in Blindfighting specifically because she doesn’t like to see violence, especially her own.
I remember a DM once who said that the limits on Clerical weapons were because of religious prohibitions on shedding blood. To me, that would only make sense with a few Dieties, not many at all.
My view was that the limits are set by the symbolism of the items allowed, staff and sling are the weapons of a shepherd, mace is a variation of the rod of authority, etc. These particular weapons are only allowed because they symbolize authority over, and protection of, the faithful (flock). Of course we all know the real reason is Game Balance, but it is nice to have a justification handy when someone objects. That’s definitely WHEN not IF, in my groups.
I had a good reason for the limits on Wizards too. The weapons a Wizard is allowed are more tools than weapons, staff and knife have so many functions beyond fighting, and are often used as tools in spellcasting as well. A Wizard’s power comes from their absolute belief in themselves and their magic. Relying on anything that is a weapon first and tool second, indicates a lack of faith in their own power. Without that absolute faith in themselves the ability to cast magic disappears.
Neither of these affected multi-classed characters because they were drawing on the skills of their other class. Once someone tried to use a weapon not of their class. =D The ritual to get their powers back included a long period of fasting and meditation ending in a solo quest they were not allowed to take their normal weapons on. Even then I was lenient. They could, and did, take magic items, potions and scrolls with them.
I think that was in official D&D material way back in the blue box or whatever. Definitely by AD&D before all your numbered editions (I know because I remember it). And I think maybe clerics had to be lawful back then, so maybe it made a bit of sense?
The real reason is sword-using clerics would be overpowered.
Nah. I played a Neutral Good cleric in the first edition of AD&D.
Wielding a sword doesn’t make a cleric overpowered, that ridiculous restriction hasn’t been a thing since 3e came around. It was originally a thing because some real world priests took “not shedding blood” very literally way back when, and it was applied to clerics for no good reason.
Considering that it looks like Anti-Madeline fights with her eyes open, this is my preferred theory.
All these years and it never occurred to me that my elven teammates have a unique and excruciating weakness: the Madeline ear hold.
The most important part is that you pinch at the base of the ear, if you pinch on the end, they’ll just slip away
Just be sure it’s not a kind of elf that enjoys being grabbed by the ear.
This is a good reason to let one’s ear-wax go wild so as to be pre-greased, as it were.
Awww…happy Rusty in the final panel is so cute. “Yay!”
Madeline didn’t really have to resort to violence here. She could have just let Rusty make big sad eyes at everyone until they agreed to help. Who could say no to a sad rust monster?
Funny how people look to the skies
to avoid seeing those sad little eyes
Sensible not to threaten Stabs. But then, Stabs never really needed the boys’ help anyway. But being a ‘Stabby’ type myself, I’d probably tag along for shits ‘n giggles. Who knows, there may be loot and the bar needs some decoration.
speed is also important
She’s fighting tactically, reserving the nuclear option for when it’s needed.
Go Maddie!
I love it when a team comes together out of mutual concern for a common goal.
But coercion through violence works too.
I’ve always gone with the knowlege that if my party doesn’t kill the villain, eventually they’ll come to get us when word of our exploits reach them. Better to take them out when the villain is low level.
Catfight !!! Oh, wait…this isn’t a Foglio comic….
I love the Alt-Text almost as much as I love Madie.
Yay, the rescue party is formed!
…and itself will have to have it’s patookus pulled out of the fire later by…another former companion of our Monsterous Mercenaries… >:)
*cough* Princess *cough*
It’s 10 in the morning, the Princess isn’t going to be available for a while.
*ahem* I *DID* say “…pulled out of the fire LATER by…” *stern stare*
Next time I have an opportunity to grab an elf by the ear, I am so going to ask the DM if I can get a +1 circumstance bonus for the larger target their ears present XD
http://youtu.be/b51K0Q192Uc A song! Her name is spelled wrong, but hey…
“The world of comedy never appreciated the 4 Marx Sisters: Goodo, Spello, Luto, and Stabbo…”
Paladins. Lawful Good and violent about it.
Well, if you use the Japanese meaning of “Moe”…
Rusty’s face in the llast panel tells me he could also have been used for convincing