“Pro-tip: if you favor fire spells, invest in a magic item of fire immunity.” Xykon, Lich Sorcerer, just after casting fire-based meteor swarm centered on himself.
Depending on the exact spell and level on the potion, (if it’s resist energy, it’s 10/- fire if minimum CL, 20/- if 7th level, or 30/- if 11th level.), it might not mitigate all of the damage.
If Presti is casting fireball, we know she is at least an 11th level wizard, since she can cast true-seeing. Fireball caps at 10d6 though. Averages to 35 damage if they don’t make the reflex save. If centered on herself, it means she’s still going to end up likely taking some damage unless she makes her reflex save, and the potion is high enough level to absorb the rest of the damage.
She said PROTECTION from fire. At minimum caster level 5 and 12 damage per level, it absorbs at least 60 fire damage, which is good for a Maximized Fireball (or the average Empowered one).
Reminds us of a story Den of the Drake narrated, video was titled ‘The explosive Death of A D&D Bully’, where OP nuked the room he and the That Guy were in after making himself immune to fire damage.
Hmmm, Well there’s the old saying “I didn’t ask how big the room was, I said I cast Fireball” and in a contained space like these caves… roasted frogs and mushrooms coming up! I guess Cube is going to have a fancy meal if anything survives the flames.
One of my fellow players in a campaign I’m in is a classic fireball-loving tiefling sorcerer. Last session, we had a big bad artificer and his big scary construct both within a 20-foot-diameter circle of one another, but I actually managed to convince our sorcerer NOT to fireball them.
Instead, I convinced him to put a ringed wall of fire around them, while I readied a spherical wall of force to put around the wall of fire once he did so.
The DM was like, “well, neither of them can teleport, and that’s about 300 damage over the next minute, so I’m just gonna call it.”
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She did the math. She did the MONster math.
(The Monster Math) It was a Charred Toads Ash
(She did the Math) It caught on in a Flash
(She did the Math) She did the Monster Math
Mmmm, roasted mushrooms.
The perfect side for Cajun Blackened Frogs Legs! Guarantee!
I cast Fireball centered on myself.
“Pro-tip: if you favor fire spells, invest in a magic item of fire immunity.” Xykon, Lich Sorcerer, just after casting fire-based meteor swarm centered on himself.
Depending on the exact spell and level on the potion, (if it’s resist energy, it’s 10/- fire if minimum CL, 20/- if 7th level, or 30/- if 11th level.), it might not mitigate all of the damage.
If Presti is casting fireball, we know she is at least an 11th level wizard, since she can cast true-seeing. Fireball caps at 10d6 though. Averages to 35 damage if they don’t make the reflex save. If centered on herself, it means she’s still going to end up likely taking some damage unless she makes her reflex save, and the potion is high enough level to absorb the rest of the damage.
That WOULD explain why she’s got her guard up and her eyes closed. The smart play is rarely the pleasant one.
She said PROTECTION from fire. At minimum caster level 5 and 12 damage per level, it absorbs at least 60 fire damage, which is good for a Maximized Fireball (or the average Empowered one).
First thing I wondered was how quaffed potions manage to protect externally worn clothing and item(bag)s and such.
Ah, I’ve missed the Gnome Prizes.
I wonder, if the shrooms touch her within a couple seconds of her Fireballing, will the spores burn off before she’s infected?
Since she frightened the shrooms, they probably won’t get a chance.
The spore, the scarier!
Work smarter, not harder
That’s the Wizard class summed up.
She doesn’t care how mushroom is in there, she casts Fireball.
The wizard raises his staff
And chants
The party asks him to stop, but they cant
They’re gonna turn
This room
Into a fire ball of doom
“I found out what the nasties are weak against.”
“What’s that?”
“Point-blank annihilation.”
Hah! I just read that the other day.
I thought a toad’s tool was for making Super Mario 64 levels.
the toad isn’t the brightest.
maybe’s the fireball will change that
momentarily at least.
And she didn’t even summon a Flame Atronach.
Good thing she drank that potion, or she’d have a Flame Afro-nach.
Ahh, an adaptation of the Xykon strategy.
“If you’re going to use area spells, make sure to craft an item that makes you immune to the effect.”
Fireball. These coordinates. Danger Close.
Maxim 20: “If you’re not willing to shell your own position, you’re not willing to win.”
Reminds us of a story Den of the Drake narrated, video was titled ‘The explosive Death of A D&D Bully’, where OP nuked the room he and the That Guy were in after making himself immune to fire damage.
Presti has a good brain.
Hmmm, Well there’s the old saying “I didn’t ask how big the room was, I said I cast Fireball” and in a contained space like these caves… roasted frogs and mushrooms coming up! I guess Cube is going to have a fancy meal if anything survives the flames.
Too bad she doesn’t have Sunfire or Malavon’s Rage. ^^
One of my fellow players in a campaign I’m in is a classic fireball-loving tiefling sorcerer. Last session, we had a big bad artificer and his big scary construct both within a 20-foot-diameter circle of one another, but I actually managed to convince our sorcerer NOT to fireball them.
Instead, I convinced him to put a ringed wall of fire around them, while I readied a spherical wall of force to put around the wall of fire once he did so.
The DM was like, “well, neither of them can teleport, and that’s about 300 damage over the next minute, so I’m just gonna call it.”
Teamwork makes the DM work!