See, part of me thinks the fact that Presti’s a hundred pounds soaking wet kinda detracts from the intimidation. The rest of me remembers that she’s a wizard.
If adventuring has ever taught me anything, it’s that the small and seemingly fluffy things are the most dangerous. Then again, Presti is not very high level as a wizard yet, is she? The proverbial quadratic trajectory is currently still working against her. Plus, Bullywugs tend to use poison a lot, and CON is definitely not Presti’s strong suit.
I suspect Presti just can’t resist delivering the cool line in person. The practical work (i. e., HP reduction) will most probably be done by her inventions (“Mother of Invention”, last strip), which usually have significantly more toughness and poison immunity.
She’s at least level 7 by now, she probably could take them fighting straight on. And Presti rarely does that. It’s certainly not her style to wade into combat solo, letting the enemy know she’s there. So what’s the plan? Wait for the melee guy to storm forward so she can catch them all in a tunnel collapse? Simulacrum loaded with explosive runes? Major image of herself over a pittrap?
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See, part of me thinks the fact that Presti’s a hundred pounds soaking wet kinda detracts from the intimidation. The rest of me remembers that she’s a wizard.
“I didn’t ask how large the cave is, I said I cast fireball. Four times in a row…”
She also got them from behind. They walked right by her. That makes an impression.
It looks like she might have come down a secondary passage, so maybe they decided to check the other path first.
If adventuring has ever taught me anything, it’s that the small and seemingly fluffy things are the most dangerous. Then again, Presti is not very high level as a wizard yet, is she? The proverbial quadratic trajectory is currently still working against her. Plus, Bullywugs tend to use poison a lot, and CON is definitely not Presti’s strong suit.
I suspect Presti just can’t resist delivering the cool line in person. The practical work (i. e., HP reduction) will most probably be done by her inventions (“Mother of Invention”, last strip), which usually have significantly more toughness and poison immunity.
Why not, though? Based on past adventures (particularly Circus Minimus), I’d argue that Presti has a rather high CON score.
She’s at least level 7 by now, she probably could take them fighting straight on. And Presti rarely does that. It’s certainly not her style to wade into combat solo, letting the enemy know she’s there. So what’s the plan? Wait for the melee guy to storm forward so she can catch them all in a tunnel collapse? Simulacrum loaded with explosive runes? Major image of herself over a pittrap?
Now I really, really really need to see Presti saying “RAWR! I’m a monster!”
Toad-ally terrifying!
She is the monster, rawr rawr rawr!
There’s only three of them. Lots of spells can handle that. Based on what we’ve seen on the previous pages, Summon Mama might be overkill.
She’s got 99 problems, but a Bullywug ain’t one.
Bullywugs aren’t serious problems as long as you remember they are potentially lethal.
Cast Turn to Frog on them!
…You know, *small* frogs. That can’t carry weapons. And maybe hop on lilypads and crocodiles to cross rivers.
I like Presti’s acknowledgment that in the ordinary course of things, adventurers are home invaders.
I also like that they tried to deter Cube by digging a round tunnel.
It’s a good thing for them that newly dug tunnels don’t need support beams in D&D.
I noticed that the castle grounds still has that big drag mark from when the castle was moving a couple levels ago.