Read about this actually happening. Rookie DM had a flash of inspiration, didn’t change the easy encounters or laughable ‘traps’…but rewrote the door to have a circular lock* instead of the conventional flat-key type. Their thief didn’t have the right tools and the other entrances involved major unpleasantness.
They were hopelessly stuck until a *paladin* of all people took some stiff clay and a half-dozen sewing needles from the druid. Paste clay over lockhole, run needles through over pinholes, jimmy the needles up and down until the needle-pins fit and the McGyver key turned. Hey presto – the lock’s open!
*The kind you see on pop and gum machines, and the “keyboard lock” on older computers.
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Read about this actually happening. Rookie DM had a flash of inspiration, didn’t change the easy encounters or laughable ‘traps’…but rewrote the door to have a circular lock* instead of the conventional flat-key type. Their thief didn’t have the right tools and the other entrances involved major unpleasantness.
They were hopelessly stuck until a *paladin* of all people took some stiff clay and a half-dozen sewing needles from the druid. Paste clay over lockhole, run needles through over pinholes, jimmy the needles up and down until the needle-pins fit and the McGyver key turned. Hey presto – the lock’s open!
*The kind you see on pop and gum machines, and the “keyboard lock” on older computers.
Reached chapter 7, page 90 and now I’m just reading through it again for laughs. To think that once upon a time Cube couldn’t jump.
Every great and powerful hero was once a level 1 rookie.
Eat door?
* stares at the screen *
…
What would you even do with lock picks – you still have no hands!