My impression was that her goal was revenge on Mimic, which is one of those situations where you’re set on eliminating people even if you [i]don’t[/i] see them as a threat.
If all Tarta wanted was a new ship, she would have had no reason to entangle Mimic in her plots in the first place. However, she clearly has other priorities.
Come to think of it, it’s probably good that we didn’t vote to bring Prestige on this adventure…
Well, priorities can change. Imagine she came into this plot wanting revenge. She finds out who actually did it, and engages in the begining of revenge. Sees she’s outnumbered and calls in cavalry to deal with the revenge and decides “Hey, while they’re occupied, I’ll go steal me a new railship”. She now knows who blew up her inheritance, she can always come back later and finish dealing him once she’s got a full crew of cut-throat land pirates.
AM is skilled at torture, but if she wants to become a master at her craft, she needs to add that false sense of hope. Make the victim think that they have enough time to grab the dynamite and throw it away, that they might be able to survive.
She also lacks Maddy’s CHA score, given how foul-mouthed she is. I wonder if all her stats got flipped?
WIS; Maddy appears to have decent saving throws and occasionally has her moments, so I would imagine she has at least an above-average WIS, whereas AM lacks WIS as evidenced by Mimic reminding her she needed help carrying all that loot
DEX; Maddy has decent DEX, I don’t know what AM has show in terms of this skill
CON; I don’t know how high her CON is, but Maddy has taken more than a few blows that’d kill a normal person. AM hasn’t shown much of this either way
STR; Maddy does have above average STR, whereas even accounting for the massive size penalty, AM could only carry a few pounds by herself.
I have to wonder what Konig’s actual plan was, besides creating an “ironic” evil counterpart that had all the wrong stats
Madeline seems to be good at everything except Int, which is a horrible dump stat in order to free points for all of the others. Though I think her best ones are Dex and Cha. (With the exception of when her resurrection temporarily debuffed her Dex.)
Anti-Madeline, given her size, is definitely more effective as a schemer than a physical combatant (not that it stops her from trying to poke people with her scythe), though I don’t think we’ve seen anything that clarifies if she’s strong or weak relative to other things her size.
If you really had an artifact that makes evil clones with inverted attribute scores from the original, wouldn’t it be smarter to use it on random civilians, rather than adventuring heroes come to slay you? Better yet, go find some disabled people to zap. For that matter, based on what happened with Madeline, it may work better to use it on someone who’s already evil to begin with. (Who’s to say that both twins can’t be evil?)
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Hmm. I wonder if the explosion will knock Tarta out of her disguise.
Is she even in the room anymore? She could’ve just went and left with the ship while everyone was busy.
“She’s gonna steal your boat.”
“She’s stealing your boat.”
“She stole your boat.”
Mimic & co don’t actually care about the ship. Their priorities are to (A) stay alive, and (B) retrieve the Belt of Genre-Changing, in that order.
Actually, Anti-Madeline has different priorities: (A) blow things up, (B) cause harm, (C) gather loot.
And d) Blow more things up.
That depends on whether the intention is to eliminate the team as a threat or just get away.
My impression was that her goal was revenge on Mimic, which is one of those situations where you’re set on eliminating people even if you [i]don’t[/i] see them as a threat.
If all Tarta wanted was a new ship, she would have had no reason to entangle Mimic in her plots in the first place. However, she clearly has other priorities.
Come to think of it, it’s probably good that we didn’t vote to bring Prestige on this adventure…
Well, priorities can change. Imagine she came into this plot wanting revenge. She finds out who actually did it, and engages in the begining of revenge. Sees she’s outnumbered and calls in cavalry to deal with the revenge and decides “Hey, while they’re occupied, I’ll go steal me a new railship”. She now knows who blew up her inheritance, she can always come back later and finish dealing him once she’s got a full crew of cut-throat land pirates.
She’s gonna need a new dynamite guy now… What a shame.
A shame? This means she gets to find someone else to buy from and/or blow up. For AM, that’s an opportunity!
The point of dynamite is to blow it up.
To buy dynamite is the means, not the end.
To put the means over the end is folly. Especially when you’re just a bit impulsive.
To be stupid enough to carry loose sticks of dynamite on your person, you gotta have a brain like a … well, a trout. Never mind.
AM is skilled at torture, but if she wants to become a master at her craft, she needs to add that false sense of hope. Make the victim think that they have enough time to grab the dynamite and throw it away, that they might be able to survive.
You do what you can with what you got.
Nice to see Anti-Mad has a decent INT score! Well done!
She’s also got a pretty good TNT score.
She also lacks Maddy’s CHA score, given how foul-mouthed she is. I wonder if all her stats got flipped?
WIS; Maddy appears to have decent saving throws and occasionally has her moments, so I would imagine she has at least an above-average WIS, whereas AM lacks WIS as evidenced by Mimic reminding her she needed help carrying all that loot
DEX; Maddy has decent DEX, I don’t know what AM has show in terms of this skill
CON; I don’t know how high her CON is, but Maddy has taken more than a few blows that’d kill a normal person. AM hasn’t shown much of this either way
STR; Maddy does have above average STR, whereas even accounting for the massive size penalty, AM could only carry a few pounds by herself.
I have to wonder what Konig’s actual plan was, besides creating an “ironic” evil counterpart that had all the wrong stats
Madeline seems to be good at everything except Int, which is a horrible dump stat in order to free points for all of the others. Though I think her best ones are Dex and Cha. (With the exception of when her resurrection temporarily debuffed her Dex.)
Anti-Madeline, given her size, is definitely more effective as a schemer than a physical combatant (not that it stops her from trying to poke people with her scythe), though I don’t think we’ve seen anything that clarifies if she’s strong or weak relative to other things her size.
If you really had an artifact that makes evil clones with inverted attribute scores from the original, wouldn’t it be smarter to use it on random civilians, rather than adventuring heroes come to slay you? Better yet, go find some disabled people to zap. For that matter, based on what happened with Madeline, it may work better to use it on someone who’s already evil to begin with. (Who’s to say that both twins can’t be evil?)
Anti-Madeleine has been surprisingly useful this level…
I still think it’s likely that she overheard him telling Stabs, and he was stuck, because he could only tell two, though.
Nice way to carry ‘samples’…probably capped, fuzed and ready to go…
Nothing like a good cook off after the cookout 😉
And ba-da-bing.
Ba-da-boom. ^_^
and I think we just switched genres…
BIG bada boom!
https://www.youtube.com/watch?v=Uwzg7SYZKF0
booms are inevitable…
https://www.youtube.com/watch?v=CnR3Tyrg_10
Ok, I was on the fence about Anti-Madeline until now. No more fences, that was great.
It is seriously sweet when she winds up blowing up the bad guys.
The fence got blown up.
I love the first panel. Everyone is staring in surprise and fear, except for the Princess who just looks annoyed.
There goes her credit.
What credit?
“If you say in the first strip that there are dynamite sticks, in a later strip they absolutely must be detonated”.
Anton Chekov, approximatively.
Also relevant: critical missives #39
That sound effect is perfect. They always are, but this was extra-perfect.
yeah I love how even the reader would at first mistake the hissing as the sound of the sizzling that always occurs after and explosion in cartoons”
Was he actually carrying them on his person? If so, this counts as an Ankh-Moirpork Suicide.
Honestly, just bragging about how they couldn’t hurt him means what happens next qualifies an Ankh-Morpork suicide.
Morpork? Looks like Morfish to me.
The caged whale knows nothing of the mighty deeps.
Perhaps you mean Ankh-Noirpork?
Guess his friends should start calling him “chum” now.
I love how I never noticed the “SSSSSS’s” in the second panel at first…just like Hortzak.
Just when you thought it was safe to get out of the water.
And this, ladies and gentlemen, is why you don’t make Intelligence your dump stat.
I hope this isn’t the last we see of him… he’s got such a loveable smile